#include <Text3D.hpp>
Inherits TSingleton< CText3D >.
Public Member Functions | |
CText3D () | |
Konstruktor: initialisieren. | |
~CText3D () | |
Destruktur: Speicher freigeben. | |
void | DrawStr (const char *string,...) |
void | SetFont (bool bCenter=true, bool bCursive=false, float fColorR=1.0, float fColorG=1.0, float fColorB=1.0) |
void CText3D::DrawStr | ( | const char * | string, | |
... | ||||
) |
Textausgabe im 3D-Raum, je nach aktueller Transformations- matrix.
void CText3D::SetFont | ( | bool | bCenter = true , |
|
bool | bCursive = false , |
|||
float | fColorR = 1.0 , |
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float | fColorG = 1.0 , |
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float | fColorB = 1.0 | |||
) |
Font-Style setzen
bCenter | Zentrieren? | |
bCursive | Kursiv? | |
fColorR | Farbanteil rot | |
fColorG | Farbanteil gruen | |
fColorB | Farbanteil blau |