CGameMenu() | CGameMenu | |
Del() | TSingleton< CGameMenu > | [inline, static] |
Draw() | CGameMenu | |
Get() | TSingleton< CGameMenu > | [inline, static] |
Init(EProgramStatus *peProgStatus, EGameStatus *peGameStatus, CGame *pGame, CSaveGame *pSaveGame) | CGameMenu | |
IsInstantiated() | TSingleton< CGameMenu > | [inline, static] |
m_pSingleton | TSingleton< CGameMenu > | [protected, static] |
Update() | CGameMenu | |
~CGameMenu() | CGameMenu | |
~TSingleton() | TSingleton< CGameMenu > | [inline, virtual] |