CGameManager Member List
This is the complete list of members for
CGameManager, including all inherited members.
CGameManager(bool bMultiGames, char *szMapDir) | CGameManager | |
Chat(CServerClient *pSender, char *szMessage) | CGameManager | |
CountGames(bool bOnlyFreeGames) | CGameManager | |
CountMaps() | CGameManager | |
CountPlayer() | CGameManager | |
CreateGame(char *szName, u8 nMaxPlayers, bool bAllowLateJoin, bool bAllowVisitors, char *szPassword) | CGameManager | |
DeleteGame(u16 nGameID) | CGameManager | |
Enter(CServerClient *pClient) | CGameManager | |
GetGame(u16 nGameID) | CGameManager | |
GetGamePlayer(u16 nGameID, SPlayerInfo *pPlayerInfos) | CGameManager | |
GetGames(bool bOnlyFreeGames, SGameInfo *pGameInfos) | CGameManager | |
GetGames(bool bOnlyFreeGames, u16 nNumGames, u16 nOffset, SGameInfo *pGameInfos) | CGameManager | |
GetMap(u8 nMapID, std::string *pstrFilename) | CGameManager | |
GetMapData(char *szMapName, u16 *pLength) | CGameManager | |
GetMaps(SMapInfo *pMapInfos) | CGameManager | |
GetPlayer(SPlayerInfo *pPlayerInfos) | CGameManager | |
JoinGame(u16 nGameID, CServerClient *pPlayer, char *szPassword) | CGameManager | |
Leave(CServerClient *pClient) | CGameManager | |
LeaveGame(u16 nGameID, u16 nPlayer) | CGameManager | |
VisitGame(u16 nGameID, CServerClient *pPlayer) | CGameManager | |