CText3D Class Reference

#include <Text3D.hpp>

Inherits TSingleton< CText3D >.

List of all members.

Public Member Functions

 CText3D ()
 Konstruktor: initialisieren.
 ~CText3D ()
 Destruktur: Speicher freigeben.
void DrawStr (const char *string,...)
void SetFont (bool bCenter=true, bool bCursive=false, float fColorR=1.0, float fColorG=1.0, float fColorB=1.0)


Detailed Description

Klasse zum Anzeigen von Text im 3D-Raum
See also:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=17
Author:
Markus Konrad, Giuseppe D'Agata, Jeff Molofee

Member Function Documentation

void CText3D::DrawStr ( const char *  string,
  ... 
)

Textausgabe im 3D-Raum, je nach aktueller Transformations- matrix.

void CText3D::SetFont ( bool  bCenter = true,
bool  bCursive = false,
float  fColorR = 1.0,
float  fColorG = 1.0,
float  fColorB = 1.0 
)

Font-Style setzen

Parameters:
bCenter Zentrieren?
bCursive Kursiv?
fColorR Farbanteil rot
fColorG Farbanteil gruen
fColorB Farbanteil blau


The documentation for this class was generated from the following files:

Generated on Sun Jul 27 21:05:50 2008 for Traxi by  doxygen 1.5.5